Interfacer - Update 1.4
![](https://img.itch.zone/aW1hZ2UvMjY4Mzg5OC8xNjI2OTA1Ni5wbmc=/500x/TcGdBz.png)
This is quite a large update!
Major features added:
-Combat and health mechanics
-Improved jump mechanics (coyote time)
-Beginnings of new region: Low-Level Accommodations (hopefully at least halfway complete by next update)
-One new enemy (Sentry), with more to come
Minor feature added:
-Footstep sounds play when walking
-The placeholder character sprite used earlier has been changed out for one drawn by me, although it doesn't look the best, I prefer having something I made myself, and so the character has been changed to a small robot I have yet to decide a name for
-Beginnings of a save system, keeping track of area and position, and in future updates, collected items, upgrades, and settings
-Added death animation for when health runs out, knockback animation for when taking damage is WIP right now, so not yet implemented, you just kinda stand there and take damage
-Again, probably a couple small things I probably forgot, but rest assured, things are being worked on, as is apparent!
Files
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Interfacer
Status | In development |
Author | Silver Fields |
Genre | Adventure, Platformer |
Tags | lab |
More posts
- Isometric Endeavor v1.31 Devlog31 days ago
- Interfacer Alpha 1.2 Update37 days ago
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