AV-72 | Version 1.1.3 Changelog


AV-72 Version 1.1.3 Changelog

-Linux support is back! Hopefully works properly this time

-Completed Levels 6 & 7 (Don't. Don't you dare.)

-Made Cube outline thicker and tinted cyan to make them easier to spot.

-Fixed Object Respawn System, now objects that get placed out of bounds should teleport back to their original position to ensure softlocks don't occur

-Extended distance under Daemon where objects will be lifted

-Slightly increased width of player hitbox to avoid getting stuck between platforms that are close together

-Increased player reach, i.e. you can pick items up from slightly farther away now

-Fixed bug where in the Daemon bossfight, sky would stay pulsing red if player died during phase 3, should now reset to white upon retrying the battle after death.

-Added option on Main Menu for fullscreen mode

-Updated the Cube Spawner model (Only appears in levels 3 and 7 for now)

-Changed app icon (Not the final version)

Files

AV-72 Version 1.1.3 Windows 35 MB
22 days ago
AV-72 Version 1.1.3 Linux 35 MB
22 days ago

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